Chris Pikul

Articles

I have found a love in writing, it provides a calming sense to getting ideas out. It also allows me to teach and offer the world something they can enjoy. I write about all kinds of things, from tutorials to short stories. Oh and if your into RSS I have a RSS feed you can subscribe with.

Kismet Devlog 1 - In Utero

First day on the new project, setting up VS2020 for C++

  • Game
  • DevLog
  • RPG
  • Kismet
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Introducing Kismet

A game that has been long on my mind, that I may actually build this time.

  • Game
  • DevLog
  • RPG
  • Kismet
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Linux For Your TV - Part 2

Continueing the saga, we move into the graphical world of X11

  • Linux
  • OS
  • Embedded
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Linux For Your TV - Part 1

I wanted to build a custom Linux distro specifically for use on a Raspberry PI for multimedia usage. Here is how it went...

  • Linux
  • OS
  • Embedded
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Web Font Optimization

Web fonts are great, but a big step of optimizing them is usually missing. Here's how to get more out of them

  • Frontend
  • Tutorial
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RESTful API Design

A simple guide for designing RESTful API endpoint paths.

  • Guide
  • Web
  • Backend
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Localization Is Broken

One of the biggest pains of being a digital nomad is localization

  • Gripe
  • HTTP
  • Internet
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Ruminations 2 - Resistive Degradation

Systems feel like patchwork jobs most of the time, what if we just said no?

  • Thoughts
  • Series
  • Frontend
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Adonis

I decided to write a short story. I hope you like science fiction

  • Short Story
  • Fiction
  • Writing
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Ruminations 1 - Back to the Future

History seems to repeat itself, even in development. Are we coming full circle in terms of frontend development? I think, probably!

  • Thoughts
  • Series
  • Frontend
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Chromaview - Development Breakdown - Part 1

The initial attempt at developing Chromaview, and lessons learned

  • Breakdown
  • Web
  • JavaScript
  • AR
  • Media
  • Series
  • Chromaview
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Chromaview - Development Breakdown - Part 2

Scaffolding and building a new app, with React as the focus for UI

  • Breakdown
  • Web
  • JavaScript
  • AR
  • Media
  • Series
  • Chromaview
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Chromaview - Development Breakdown - Part 3

Heavy-lifting with the media processor to perform our magic

  • Breakdown
  • Web
  • JavaScript
  • AR
  • Media
  • Series
  • Chromaview
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Physical Interaction in Unreal Engine 5

An exploration in building a physical interaction system for Unreal Engine 5, allowing for grabbing and manipulating objects in-game.

  • Unreal
  • UE5
  • C++
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